Autonomous_Robot

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The challenge is to make a robot that can score as many points as possible in a robot version of the TetrisĀ® game called Tetrastack. The robot will locate, identify, and stack interlocking coloured shapes called tetracubes within the Stacking Form a rectangular upright box. The mission was to gather tetracubes from sources in the Construction Zone and place them into the Stacking Form to complete as many interlocking rows as possible.

The teams were required to use computer vision to recognise the blocks and figure out the best stacking position in minimum time and arrange the tetracubes in the most optimum manner to score the maximum points. The bot made for this statement utilised a 3-wheel omnidirectional drive and the Localization of the drive was done by using the values from the encoder and feedback from the optical vision system.

The motion for picking and placing the tetracubes in the stacking form was done in an angular fashion using gear assembly. The objective was to develop an articulate frame possessing 2 degrees of freedom, on which the end effector was mounted. The gripping mechanism consisted of 2 fingers and the overall mechanism was actuated by a servo motor.